GridapMakie
The documentation of this package is under construction. For further information read the README.md file.
GridapMakie.MeshField
— TypeMeshField
is the plot type associated with plotting function meshfield
. Check the docstring for meshfield
for further information.
GridapMakie.meshfield
— FunctionNo docstring defined.
Plot type
The plot type alias for the meshfield
function is MeshField
.
Attributes
alpha
= 1.0
— The alpha value of the colormap or color attribute. Multiple alphas like in plot(alpha=0.2, color=(:red, 0.5)
, will get multiplied.
backlight
= 0.0
— Sets a weight for secondary light calculation with inverted normals.
clip_planes
= @inherit clip_planes automatic
— Clip planes offer a way to do clipping in 3D space. You can set a Vector of up to 8 Plane3f
planes here, behind which plots will be clipped (i.e. become invisible). By default clip planes are inherited from the parent plot or scene. You can remove parent clip_planes
by passing Plane3f[]
.
color
= :pink
— No docs available.
colormap
= :bluesreds
— Sets the colormap that is sampled for numeric color
s. PlotUtils.cgrad(...)
, Makie.Reverse(any_colormap)
can be used as well, or any symbol from ColorBrewer or PlotUtils. To see all available color gradients, you can call Makie.available_gradients()
.
colorrange
= automatic
— The values representing the start and end points of colormap
.
colorscale
= identity
— The color transform function. Can be any function, but only works well together with Colorbar
for identity
, log
, log2
, log10
, sqrt
, logit
, Makie.pseudolog10
and Makie.Symlog10
.
cycle
= nothing
— No docs available.
depth_shift
= 0.0
— Adjusts the depth value of a plot after all other transformations, i.e. in clip space, where -1 <= depth <= 1
. This only applies to GLMakie and WGLMakie and can be used to adjust render order (like a tunable overdraw).
depthsorting
= false
— No docs available.
diffuse
= 1.0
— Sets how strongly the red, green and blue channel react to diffuse (scattered) light.
distancefield
= nothing
— No docs available.
font
= "default"
— No docs available.
fxaa
= false
— Adjusts whether the plot is rendered with fxaa (anti-aliasing, GLMakie only).
glowcolor
= (:black, 0.0)
— No docs available.
glowwidth
= 0.0
— No docs available.
highclip
= automatic
— The color for any value above the colorrange.
inspectable
= @inherit inspectable
— Sets whether this plot should be seen by DataInspector
. The default depends on the theme of the parent scene.
inspector_clear
= automatic
— Sets a callback function (inspector, plot) -> ...
for cleaning up custom indicators in DataInspector.
inspector_hover
= automatic
— Sets a callback function (inspector, plot, index) -> ...
which replaces the default show_data
methods.
inspector_label
= automatic
— Sets a callback function (plot, index, position) -> string
which replaces the default label generated by DataInspector.
interpolate
= true
— No docs available.
joinstyle
= @inherit joinstyle
— No docs available.
linecap
= @inherit linecap
— No docs available.
linestyle
= nothing
— No docs available.
linewidth
= @inherit linewidth
— No docs available.
lowclip
= automatic
— The color for any value below the colorrange.
marker
= @inherit marker
— No docs available.
marker_offset
= Makie.Vec3f(0)
— No docs available.
markersize
= @inherit markersize
— No docs available.
markerspace
= :pixel
— No docs available.
matcap
= nothing
— No docs available.
material
= nothing
— RPRMakie only attribute to set complex RadeonProRender materials. Warning, how to set an RPR material may change and other backends will ignore this attribute
miter_limit
= @inherit miter_limit
— No docs available.
model
= automatic
— Sets a model matrix for the plot. This overrides adjustments made with translate!
, rotate!
and scale!
.
nan_color
= :transparent
— The color for NaN values.
overdraw
= false
— Controls if the plot will draw over other plots. This specifically means ignoring depth checks in GL backends
rotation
= Makie.Billboard()
— No docs available.
shading
= Makie.NoShading
— Controls if the plot object is shaded by the parent scenes lights or not. The lighting algorithm used is controlled by the scenes shading
attribute.
shininess
= 32.0
— Sets how sharp the reflection is.
space
= :data
— Sets the transformation space for box encompassing the plot. See Makie.spaces()
for possible inputs.
specular
= 0.2
— Sets how strongly the object reflects light in the red, green and blue channels.
ssao
= false
— Adjusts whether the plot is rendered with ssao (screen space ambient occlusion). Note that this only makes sense in 3D plots and is only applicable with fxaa = true
.
strokecolor
= @inherit markerstrokecolor
— No docs available.
strokewidth
= @inherit markerstrokewidth
— No docs available.
transformation
= :automatic
— No docs available.
transparency
= false
— Adjusts how the plot deals with transparency. In GLMakie transparency = true
results in using Order Independent Transparency.
uv_offset_width
= (0.0, 0.0, 0.0, 0.0)
— No docs available.
uv_transform
= Makie.automatic
— No docs available.
visible
= true
— Controls whether the plot will be rendered or not.
GridapMakie.meshfield!
— Functionmeshfield!
is the mutating variant of plotting function meshfield
. Check the docstring for meshfield
for further information.